Fixed a bug where Emeralds, Strawberries, and Rubies weren’t functioning properly.

Fixed a bug where Hex of Destruction was almost always destroying the symbol to the top-left of it.

Fixed a bug where a Dove that prevented a Key or Magic Key from being destroyed would sometimes give the +2 Permanent Bonus to the Key or Magic Key instead of itself.

[Modding] Fixed a bug where effects with symbol rarity comparisons weren’t working properly.

[Modding] Fixed a bug where var_math effects weren’t being applied retroactively.

[Modding] Fixed a bug where symbols with a permanent_bonus of less than 0 or a permanent_multiplier of less than 1 weren’t displaying their reminder text.

[Modding] Fixed a bug where symbol effects with effect_type=rand_adjacent_symbol were almost always destroying the symbol to the top-left of them.

Update #2

Bug Fixes

[Modding] Fixed a bug where target_self wasn’t working in comparisons without var_math.

[Modding] Fixed a bug where var_math dictionaries could cause crashes under certain circumstances.